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Timewarp ​

A Timewarp works on a video group: it reads the group's own recent past and folds it into what you see now. Pick a card in the Timewarp section of a group's or a clip's Effects menu, and its Recipe opens the settings that card uses — each card lists only its own, in its own order. Hover a row of the Recipe, or hold a finger still on it, and it shows what that setting does — the sentence this page lists for it — with Learn more leading to its section here; the value does not change.

Where you can use a Timewarp ​

  • Video — Groups

What you can do with a Timewarp you made ​

You can keep a Timewarp you have tuned, share it, or put it on another group:

Star · Post · Copy

Strength ​

  • Strength — How much of the effect shows over the group as it plays, from none to all of it.

Trail ​

  • Length — How far back in time the effect reaches.
  • Fade — How the older copies weigh against the newer: all alike, fading, or rising and falling.
    • Flat · Fading · Hump
  • Persistence — How much each older copy fades against the one after it.
  • Spacing — The time between a trail’s copies: frames before, frames to come, or every frame.
  • Operator — How the copies combine over each other.
    • Blend · Add · Screen · Maximum · Minimum
  • Step zoom — How much each copy grows or shrinks against the one before.
  • Step turn — How far each copy turns against the one before.
  • Drift across — How far each copy moves across against the one before.
  • Drift down — How far each copy moves down against the one before.
  • Centre X — Where across the picture the copies zoom and turn about.
  • Centre Y — Where down the picture the copies zoom and turn about.
  • Turns with copies — Whether each copy’s move turns with the copies into a spiral, or they stand apart in a fan.
    • On · Off
  • Threshold — How different a past frame may look and still be blended in.
  • Across — What decides which moment each part of the picture shows: its row, column, distance from the centre, colour channel, brightness, depth or a noise.
    • Rows · Columns · Radial · Channels · Tone · Depth · Noise
  • Channel steps — How many steps back red, green and blue each read.
  • Spacing — How far apart in time the parts of the picture are read.
  • Steps — How many times a second the picture steps to a new frame.
  • Speed — How fast the group plays: slower below 1×, faster above it.
  • Blocky — How hard the melting blocks shove against their smeared wake.

The Timewarp cards ​

The Timewarp cards are the effects that work across time: Flowing and Blocky, the melt that smears the picture along its own motion; Blend, Echo and Feedback, which mix in the frames before this one; and Slit Scan, Shutter Roll, Frame Step, RGB Delay and Settle noise. Only a group has the frames they read, so one on a lone clip puts that clip in a group of one. Each one's Recipe lists only the rows its card uses, measured in seconds, so a trail lasts as long at any frame rate: Length, how far back it reaches; Spacing, how far apart the frames it mixes stand — Every frame at none, and below zero what is still to come; Fade (Flat, Fading or Hump) with its Persistence, and the Operator that combines them; on Feedback, the step each copy takes from the one before — Step zoom, Step turn, Drift across and Drift down, about Centre X and Centre Y, with Turns with copies; Blocky's own Blocky; Settle noise's Threshold; and on Slit Scan and RGB Delay what gives each part of the picture its moment, Across — Rows, Columns, Radial, Channels, Tone, Depth or Noise — with Channel steps. Frame Step has its Steps, how many times a second the picture moves on, and a Speed that slows or speeds the whole group as one, its members' own sound following — always playing within a second of the group's own time. A Timewarp fades in and out with its strength, set in its Timing.