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Co-op — the community building game ​

The Co-op tab on the Community page is a collaborative building game. Someone starts a co-op from a single creation, and the community grows it together over a series of timed rounds — each round, people submit their take, everyone votes, and the most-liked submission is merged into the shared result before the next round opens. A co-op runs round by round until it reaches its goal. Co-ops work for images, videos, audio, documents, and Apps.

Active co-ops also appear in the Slop feed as live tiles alongside everyone's artifacts, so you can jump into one from wherever you are browsing.

Browse and search co-ops ​

The Co-op tab shows the live co-ops as tiles of their latest shared result. Scroll to load more; it keeps fetching as you go, so every co-op is reachable however many there are.

  • Sort — the same Trending, Popular and Recent as the Slop feed.
  • Filter by type — the same type pills.
  • Search — find co-ops by their title or a tag they were started with. The search covers every co-op, not just the ones already on screen.

Start a co-op ​

Any signed-in account can start a co-op from the Co-op tab with + Co-op, which opens Start a new co-op. You begin with a seed — one of your own finished creations — which becomes the co-op's first version. When you start it, you set:

  • Round length — how long each round lasts: Hourly, Daily, or Weekly.
  • The goal that finishes the co-op — such as a target word count for a document.
  • For an App, its stored data — under Its stored data, choose Start empty (the default: every copy starts with no data), Keep and share (the data comes along, and anyone using the App can see it and add to it), or Keep, read-only (the data comes along, and anyone using the App can see it but no one can change it). An App whose lists hold people's personal details — sign-ups, emails, phone numbers or other sensitive fields — can only start empty; pick a keep option for one and you'll see This App's data can't be shared, naming the lists that are the reason.

Once you start the co-op it's live immediately and the first round opens for submissions. Like everything posted to the community, a new co-op is checked automatically first: if the check flags it, you'll see Thanks — this is being reviewed and will appear once it's approved., and the co-op stays out of sight until a person on our team has reviewed it. If the check finds it clearly breaks the Community Standards, it isn't started and you'll see This can't be posted.

An App co-op is an App of its own ​

A co-op started from an App runs on the co-op's page as an App of its own, for everyone who opens it. It begins as a copy of your App, and from then on nothing of yours reaches it:

  • Its own data. It keeps one shared set of data for everyone using it — empty, or copied from your Live App when you chose a keep option, and read-only when that option was Keep, read-only. Nothing anyone adds there reaches your App.
  • Its own keys, starting empty. None of your keys or connected accounts ever reach it, so a feature that needs a key doesn't work in the co-op.
  • Guests, no payments, no in-app AI. If its App has sign-in, each visitor signs in with one press as a guest of their own — Continue as a guest — and joins every group the App has; a guest account is deleted 30 days after its last visit. It takes no payments, and your App's assistant doesn't come with it.
  • Your own publishes never reach it. Publishing your App again changes nothing in the co-op; only each round's winner moves it on.
  • A past round runs as it was. Pick an earlier stage and that round's App runs as it stood when the round was decided, with its data as it was then, to read only.
  • It counts as one of your Apps toward your account's App limits.

Add a prize to your co-op ​

When you start a co-op you can attach an optional prize — an amount of your own credit that goes to the community member who contributes the most. Enter an amount in the Prize (optional) field as you set up the co-op. It's optional; leave it blank for no prize.

  • The prize is held the moment you start the co-op. The amount is taken from your available credit right away and set aside, so you can only add a prize you can afford — if it's more than your balance, you'll be asked to lower it or add credit before you can start.
  • It's awarded when the co-op completes to the contributor with the most total votes across the whole co-op — that's everyone's likes on all of that person's submissions added up, not just a single round. If two people tie, the one who submitted earliest wins. You can win your own prize if your contributions get the most votes.
  • If the co-op dies, you get it all back. A co-op that ends with no submissions refunds the full prize to your balance — nothing is lost.
  • Everyone can see there's a prize. A co-op with a prize wears a trophy and the amount on its tile, and its page shows the prize under the description with who it goes to: the most-voted contributor when it completes, the winner once it's awarded, or that it was refunded.

Submit to a co-op ​

While a round is open, submit to it by attaching one of your existing creations — you pick something you've already made rather than building it inside the co-op. Your submission has to be the same type as the co-op (an image co-op takes images, an audio co-op takes audio, and so on). You'll see Submitted to the co-op, and everyone can see the round's submissions and vote on them.

Every submission is checked automatically before it appears. If the check flags yours, you'll see Thanks — this is being reviewed and will appear once it's approved. instead, and it stays out of the round — hidden from everyone and from the vote — until a person on our team has reviewed it. If the check finds it clearly breaks the Community Standards, it isn't submitted and you'll see This can't be posted.

Vote for the round winner ​

Each round, like the submissions you want to win. When the round's time runs out, the submission with the most likes wins and is merged into the co-op's shared result. If two submissions are tied, the one that was submitted earliest wins. Voting is per-account, so each person's like counts once and you can take it back before the round ends.

How each round combines into the build ​

When a round ends, the winning submission is combined into the co-op's shared result automatically — how it combines depends on the type:

  • Images build a multi-page image — each winning page is added on, and the result flips through every page.
  • Videos are joined end to end into one continuous video that plays as a single piece.
  • Audio gains a new layered track each round, so the piece grows richer rather than longer.
  • Documents have the new text appended, building toward the co-op's word-count goal.
  • Apps use a relay: the winner starts from the current App, adds a feature, and submits the whole improved App, which becomes the new shared version.

Win a co-op prize ​

If a co-op you contributed to has a prize, it's paid out when the co-op completes. The winner is whoever earned the most total votes across the whole co-op — every like on all of your submissions, added together across all the rounds — with the earliest submitter winning any tie. The prize lands in your balance automatically as credit, and the co-op page shows who won. No prize is awarded if a co-op dies; the amount goes back to whoever started it.

While a prize co-op you've submitted to is running, the Earnings section of your Profile shows where you stand — in the lead with your votes, or your votes beside the leader's — and the prize. A prize you won stays there, reading Won $….

When a co-op advances, ends, or dies ​

At the end of every round the winner is merged in and the next round opens automatically — the creator doesn't have to do anything. A co-op reaches one of two endings:

  • Complete — the co-op hits its goal and finishes. The final shared result stays viewable.
  • Dead — if a round ends with no submissions, the co-op stops there. This is part of the game: a co-op only keeps going as long as people keep contributing.

Inside a co-op ​

Open a co-op and the shared result fills the screen under the close button, in a viewer you can play, page through, or preview — but not edit. An App co-op's shared result is the App itself, running and ready to use. An image shows its edits, every page exactly as the editor draws it — what was placed on it, its effects and its crop — never the file first uploaded. Underneath it: the title, who started the co-op and when, its status, the heart to favorite it with how many people have, the flag to report the build, and the description — the objective everyone is building toward — with the prize, if there is one.

  • The stage bar — one numbered segment per round. A co-op with a goal of a set number of rounds shows all of them, the ones not reached yet greyed out; a word-count co-op shows the rounds run so far. It opens on the round that is live (a finished co-op on its last). Press a number to see the shared result as it stood when that round was decided — for an App, that round's App running as it was, its data read-only. Stage 1 also states the goal, the round length, when the current round closes, and when the co-op started.
  • That stage's submissions come next — on the live round, the Submit an artifact button and the voting; on a decided round, what was submitted and which one won. Each submission has its own comments you can expand.
  • That stage's comments are last, where anyone signed in can discuss that round.

Click the shared result (or a submission's preview) to open it in that type's full editor. A running App takes its own clicks instead, as any App does.

Favorite a co-op ​

Favorite a co-op to follow it from your profile. Use the heart on a co-op's tile in the Slop feed, or the heart on the co-op's own page, and it collects under Favorites in your Profile's Posts section alongside your favorited items. The co-ops you started list there too, under Your co-ops. You need to be signed in to favorite.

Report a submission, comment, or build ​

Inside a co-op you can report a submission, a comment, or the co-op's build using the flag icon next to it, with three reasons — Offensive, Copyright, or Spam. You need to be signed in, and each account's report counts once. When enough different people report the same submission or comment, it's automatically hidden pending a review; a report on the build goes straight to our team to review. We remove content that violates our Community Standards, and if something you posted is hidden or removed, we email you saying which rule it falls under and how to ask for a review.